Shang Chi portrait
Skill class

Shang Chi

SkillReleased 2021

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,99024,41028,950
2022,03026,90031,900
4022,87027,92033,110
6023,56028,78034,120
8024,18029,54035,020
10024,76030,24035,850
12025,30030,89036,630
14025,80031,50037,360
16026,28032,09038,050
18026,74032,65038,720
20027,18033,19039,360

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Abilities
CleanseContact AttacksPrecisionSlowStunUnblockable
Energize
Granted via synergy
Ruby Thursday Portrait
When inflicted with a non-Damaging Debuff, gain a 2.5% Energize Passive for 10 seconds. Max stacks: 10.
Falter
Granted via synergy
Dodging an attack with Perfect Timing inflicts a Falter Passive, causing 100% of the Opponent’s attacks to Miss for 2 second(s). Contact Attacks bypass this Falter and remove the effect.
Tags
#AQ: Ramp#AW: Sturdy#AW: Subdue#Carina's Challengers#Forbearance#Hero#Offensive: Raw Damage#RAIDS : Assault#Size: M#Stabilize
MASTER OF KUNG FU — Always Active
  • Critical Hits deal 10.0% of hit damage as a burst of Physical Damage. This ability is based on hit damage before checking Block Proficiency, Armor and Resistances.
  • Shang-Chi can perform Critical Hits through the Opponent’s Block. Personal abilities that trigger on Critical Hits will trigger through Block.
ALWAYS ACTIVE
  • Critical Hits grant +8.0 Critical Damage Rating for the rest of the fight. Max 300 hits.
WUSHU STRIKES
  • All Wushu Strikes start Readied and can be performed by Landing Hits or Striking into Block with a series of specifically ordered Attacks. Performing a Wushu Strike Unreadies it indefinitely.
  • The last hit is a Guaranteed Critical Hit, provides 1 Chi Charge and activates bonus effects:
  • Disarming Strike (Medium, Medium): The last hit cannot be interrupted. Remove the Opponent’s Unstoppable effects and inflict a Slow Debuff for 5 second(s) for each Readied Wushu Strike.
  • Cleansing Strike (Medium, Light, Medium): Purify 300.0 Debuff(s). Gain 1 indefinite Cleanse Passive for each Readied Wushu Strike, lasting until this Wushu Strike is Readied again. When a Champion with Cleanse is inflicted with a Debuff, it is immediately Purified and Cleanse is removed.
  • Breaking Strike (Medium, Light, Light, Medium): The last hit becomes Unblockable when Striking into a Block. Gain an Unblockable Buff, lasting 150.0 second(s) for each Readied Wushu Strike and pausing during Shang-Chi’s Special Attacks.
  • Pin-Point Strike (Medium, Light, Light, Light, Medium): Inflict a Stun Debuff lasting a flat 65.0 second(s) for each Readied Wushu Strike.
PERFECTLY-TIMED DODGES AND BLOCKS
  • Shang-Chi has a short window of time where he can use Perfect-Timing while performing a Well-Timed Block or Dodging an Attack, granting him 1 Chi Charge.
HEAVY ATTACKS
  • Gain a Precision Buff for each Chi Charge, increasing Critical Rating by 5.0, over 15 second(s). Max 4 stack(s).
  • All Unreadied Wushu Strikes are Readied and personal Stun Effects on the Opponent are removed.
SPECIAL ATTACK 1
  • Landing this attack or Striking into Block will perform the last Wushu Strike used with equal potency, excluding the Pin-Point Strike. If no Wushu Strike has been used, the Cleansing Strike is performed.
SPECIAL ATTACK 2
  • Each hit is a Guaranteed Critical Hit.
  • Consume all Chi Charges, increasing the Attack Rating of each hit by 30.0 for each Chi Charge.
  • All Unreadied Wushu Strikes are Readied.
SPECIAL ATTACK 3
  • Gain +40.0 Critical Damage Rating for the rest of the fight.
  • Gain 400.0 Chi Charge(s).

Team synergies(6)

Shadowland

UNIQUE
  • Shang-Chi: Dodging an attack with Perfect-Timing inflicts a Falter Passive, causing 100% of the Opponent's attacks to Miss for 2 second(s). Contact Attacks bypass this Falter and remove the effect.
  • Mister Negative: Degeneration Debuffs triggered in Special Attack 2 have a 10% chance to inflict an additional copy of themselves.

Master Martial Artists

UNIQUE
  • Shang-Chi: Start the fight with 4 Chi Charges.
  • Iron Fist, Iron Fist (Immortal): Each hit in all Special Attacks are Guaranteed Critical Hits and gain a flat +35% personal Armor Break Ability Accuracy.

The Way of the Spider

UNIQUE
  • Shang-Chi: Critical Hits bypass +20% of Armor and Resistances.
  • Spider-Man: Spider-Man can use Perfect-Timing while performing a Well-timed Block or Dodging an Attack, gaining a Cruelty Buff, increasing Critical Damage Rating by 45% for 30 seconds.

Heroes for Hire

  • All Champions gain +85 Block Proficiency & Physical Resistance.

Enemies

  • All Champions gain +[155] Critical Rating.

You enable for other champions(4)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Champions for Hire

UNIQUE
Benefit for Ruby Thursday
  • Ruby Thursday: While Organic Circuitry is active and while above 2 Bars of Power, Ruby is inflicted with a 25% Suppression Passive.
  • Shang-Chi, Black Cat, Misty Knight: When inflicted with a non-Damaging Debuff, gain a 2.5% Energize Passive for 10 seconds. Max stacks: 10.

Responsible Adults

UNIQUE
Benefit for Wong
  • Wong: Special Attack 1 grants an additional 10 Eldritch Energy.
  • Shang-Chi: Special Attack 3 Readys all Unreadied Wushu Strikes and triggers Guaranteed Crits for 8 second(s).

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗