Gentle portrait
Mutant class

Gentle

MutantAscendableReleased 2025

BHR reference

Every sig anchor × rank at A2. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
023,30028,43033,730
2025,67031,32037,170
4026,64032,51038,580
6027,46033,51039,760
8028,18034,39040,810
10028,85035,22041,770
12029,47035,97042,680
14030,06036,69043,520
16030,62037,38044,340
18031,15038,02045,110
20031,68038,66045,870

BHR scaling

20,00025,00030,00035,00040,00045,00050,000050100150200Signature levelR5R4R3

BHR at each signature level by rank, at maximum ascension (A2). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Bleed Immunity
Abilities
DauntedFearIndestructiblePhysical ResistancePursuitReinforceReverbRuptureUnstoppable
Tags
#Coda#Hero#Offensive: Raw Damage#Saga Champions#Size: L#Stone#Wakandan#Wrath#X-Men
VIBRANIUM TATTOOS
  • Reduce the health lost when finishing a Special Attack at max stack of Muscle Mass by 5.0%. While Unstoppable this damage reduction is increased by 50%.
  • While Unstoppable, Special Attacks cost 1.0% less Power. This potency is doubled against Skill Champions.
  • Gain +1.0 Block Penetration per Muscle Mass.
ALWAYS ACTIVE
  • Gentle is Immune to Bleed, and while performing a Well-Timed Block he is Immune to Stun.
  • When an Immunity triggers, or when the Opponent Purifies or Cleanses a Debuff, gain a Pursuit Passive for 15 seconds.
  • When Critically Hit through Block, struck by a Guaranteed Critical Hit, or if struck by 2.0 Critical Hits within 200.0 seconds of each other, gain a Reinforce Passive for 20 seconds.
UNSTOPPABLE
  • When either Champion’s Combo Meter passes a multiple of 1500.0, gain an Unstoppable Passive for 3 seconds.
  • When the Opponent Purifies or Cleanses a Stun Debuff, or triggers a Stun Immunity, gain Unstoppable and Indestructible Passives for 2 seconds. This effect has a 500.0 seconds cooldown, and the Opponent’s Special Attack 3 removes the Indestructible.
MUSCLE MASS — MAX: 12
  • When striking with or being struck by Basic Attacks, Gentle has a 31.8% chance to gain Muscle Mass, granting +8.3. Attack Rating for 15 seconds, paused during Special Attacks.
  • For each active Muscle Mass, inflict a 5.0% Daunted Passive.
  • When struck and when starting a Combo against a non-Stunned Opponent, Muscle Mass is paused for the duration of the Combo, plus 4 seconds if it was a 5-Hit Combo.
  • Heavy Attacks pause Muscle Mass for 3 seconds. This effect has a 1500.0 second cooldown if striking a Stunned Opponent.
  • Gentle’s fourth Light Attack does not grant Muscle Mass but consumes one Muscle Mass to inflict a 90.0 Rupture Debuff for 15 seconds. Max: -1.
  • At max Muscle Mass, inflict an extra 60.0% Daunted Passive, but Gentle loses 10% of his Base Health when finishing a Special Attack. Gentle does not benefit from the Recoil Mastery, but each point increases this Daunted’s potency by +10.0% flat.
SPECIAL ATTACKS
  • Pause Unstoppable effects for the duration of the Special Attack. This pause does not trigger against Tech Champions.
  • While Unstoppable,gain +50.0 Attack Rating.
SPECIAL ATTACK 1
  • The final hit inflicts a Fear Passive for 15 seconds.
  • When this attack ends, gain 500.0 Muscle Mass.
SPECIAL ATTACK 2
  • For the duration of this Special Attack gain +200.0 Critical Rating, but Critical Damage Rating is reduced by 50.0%.
  • On activation, gain a non-stacking 25.0% Reverb Passive for 15 seconds and refresh any personal Fear Passives
  • When this attack ends, gain non-stacking 80.0 Physical Resistance Passive for 20 seconds, or 30.0 seconds as Defender.
SPECIAL ATTACK 3
  • On activation, gain a non-stacking 35.0% Reverb Passive for 25 seconds.
  • Gain 1200.0 Muscle Mass.

Team synergies(5)

Wakanda Mutant

UNIQUE
  • Gentle: Increase the potency of Reverbs by 20%.
  • Storm: When the Opponent Purifies a Debuff, gain 1 additional Prowess.
  • Black Panther: Intercepts are Guaranteed Critical Hits.

Massive Gains

UNIQUE
  • Gentle: Gain +57 Block Rating per Muscle Mass.
  • Mole Man: When activating Frenzy, gain a True Accuracy Buff for 2 seconds per Monster Mass, to a max of 14 seconds.
  • Galan: Reaching 315 Planetary Mass while the Harvest is not active grants a Heavy Attack Stun Charge. While this Charge is active, starting a Heavy Charge while the Opponent is within striking Distance inflicts a Stun Passive for 0.6 seconds and consumes the Charge.

Psychotherapy

UNIQUE
  • Gentle: All Muscle Mass pauses last 1 second longer.
  • Jean Grey: Daunted effects lasts 25% longer.

Vibranium Club

UNIQUE
  • Gentle: Increase the Ability Accuracy of Muscle Mass by 25%.
  • Captain America (Sam Wilson): Increase the Ability Accuracy of personal Armor Ups by 25%.
  • Captain America (Infinity War): Increase the Ability Accuracy of personal Debuffs by 25%.
  • Misty Knight: Increase the Ability Accuracy of personal Purifies and Evades by 25%.

You enable for other champions(1)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Prodigal Sons

UNIQUE
  • Black Panther: While Blocking Special Attacks, the window in which Reflect Charges can be gained is increased, and there is no cooldown.
  • Gentle: The first time during each of the Opponent's Specials that Gentle performs a Well-Timed Block, gain 1 Muscle Mass.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
mcoc.gg per-state-columns + kabam-forum-base-pool
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗