Lumatrix portrait
Skill class

Lumatrix

SkillReleased 2025

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
020,12024,57029,140
2022,20027,09032,140
4023,04028,12033,360
6023,74028,98034,380
8024,37029,75035,290
10024,94030,45036,120
12025,48031,11036,900
14025,99031,73037,630
16026,48032,32038,340
18026,94032,88039,010
20027,38033,43039,650

BHR scaling

20,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Bleed ImmunityRupture Immunity
Abilities
CunningEnduranceEvadeFuryInvisibilityTrackingUnblockable
Tags
#Eidol#Forbearance#Genesis#Offensive: Raw Damage#Size: M#Villain
THE SHINING ASSASSIN — Always Active
  • When a non-Damaging Debuff on Lumatrix expires naturally, Passively reduce incoming damage by 29.8%.
  • The Opponent’s Instant Damaging effects have their Ability Accuracy reduced by -19.9%, doubled when fighting Science Champions.
SKILLED EIDOL PHYSIOLOGY — ALWAYS ACTIVE
  • Lumatrix is a Skill Eidol and thus has a Fractured Power Bar and is Immune to Bleed and Rupture effects.
  • Personal effects other than Fury are paused during the Opponent’s Special Attacks.
  • Start each fight with an indefinite -25.0% Endurance Passive. When the Opponent Misses while Lumatrix is Blocking, also gain a -25.0% Endurance Passive for 20 seconds. Max stacks: 3.
  • Lumatrix can charge their Heavy Attack for -1 seconds, and their Heavy Attack hits grant the Opponent -20.0% less Power. While Invisible, this reduction is extended to all hits.
CUNNING — MAX: 8
  • Lumatrix’s 40.0% Cunning Passives last 12 seconds, and 1 Cunning is gained when Lumatrix has 1 or more full Bars of Power remaining after activating a Special Attack.
  • Gaining Lumatrix’s Cunning refreshes all personal Cunning. While Lumatrix’s Cunning is at max, all hits are Guaranteed Critical Hits.
MISDIRECTION — EVADE
  • When Lumatrix starts charging their Heavy Attack, they gain an Evade Charge for 2 seconds. This starts indefinitely paused, and will not activate while Invisible or while Lumatrix’s Invisibility is on cooldown.
  • When Lumatrix stops charging their Heavy Attack, this Evade Charge is removed. As a Defender, this is unpaused instead.
  • Against non-Mutant Opponents, gaining this Evade Charge also inflicts the Opponent with a Tracking Passive for 5 seconds.
  • While this Evade Charge is active, Lumatrix gains a 100.0% chance to Evade Basic Attacks.
  • The Opponent becomes more aggressive while this Evade Charge is active, or while Invisible.
  • Performing any Evade consumes the Evade Charge and grants 100.0 Cunning. Performing a personal Evade also inflicts a Stun Passive for 1 second.
DECEPTION — INVISIBILITY
  • When performing an Evade, Lumatrix gains an Invisibility Passive for 3 seconds, paused during Lumatrix’s attacks. As an Attacker, activating a Special Attack while the Evade Charge is active also grants this Invisibility.
  • While Invisible or while Lumatrix is performing their Special Attack 1, gain Stun Immunity, increase personal Cunning potency by 100.0%, and pause all personal effects other than Invisibility and Stun.
  • When the Opponent is knocked down by a Heavy Attack or when the Opponent activates a Special Attack, this Invisibility is removed.
  • If this Invisibility ends without Lumatrix knocking the Opponent down with a Heavy Attack, it goes on cooldown for 20 seconds.
  • This cooldown is removed by punishing a Special Attack, activating a Special Attack, or by knocking the Opponent down with a Heavy Attack.
SPECIAL ATTACK 1
  • On activation, gain 100.0 Cunning.
  • Just before the final hit, activate Invisibility. If already Invisible, also gain an Unblockable Passive for 2 seconds.
SPECIAL ATTACK 2
  • On activation, gain 300.0 Cunning. As a Defender, also gain Lumatrix’s Evade Charge, and pause it until the end of this Special Attack.
  • On the first landed hit, gain a +75.0 Fury Passive for 20 seconds. If Unblockable, gain 1 additional Fury Passive. Max stacks: -1.
SPECIAL ATTACK 3
  • On activation, gain 700.0 Cunning, activate Invisibility, and pause it for -1 seconds.
  • While this pause is active, Lumatrix’s Invisibility will not be removed when the Opponent is knocked down by a Heavy Attack or when the Opponent activates a Special Attack.

Team synergies(5)

The Virtue of Duty

  • Lumatrix: While Invisible, Lumatrix's fourth Light Attack grants them their personal Unblockable Passive for 2 seconds.

Suit of Lights

UNIQUE
  • Lumatrix: When the Opponent Evades, Lumatrix gains their Invisibility Passive for 3 seconds. If Lumatrix's Invisibility is on cooldown, it is removed first.
  • Rintrah: Rintrah becomes passively Unstoppable while Dashing towards the Opponent. If struck while Dashing and Unstoppable, this effect goes on cooldown for 15 seconds.

Clerics of Chaos

UNIQUE
  • Lumatrix: Against Science Champions, personal Endurance Passives also reduce the duration of Poison Debuffs by 30%.
  • Sorcerer Supreme: For each personal Armor Break on the Opponent, they suffer -5% Ability Power Rate. Max: -30%.

You enable for other champions(3)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

The Founder's Military Might

Benefit for Isophyne
  • Isophyne: At the start of each fight, Isophyne's Opponent is inflicted with their personal Degeneration Passive, lasting for half of its base duration.

Hunger for the Stars

Benefit for Solvarch
  • Solvarch: Build an additional 5 Core Charge for each full Bar of Power remaining when activating a Special Attack.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗