Isophyne portrait
Mystic class

Isophyne

MysticReleased 2024

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
020,14024,59029,160
2022,02026,89031,890
4022,87027,92033,110
6023,57028,78034,130
8024,20029,55035,040
10024,78030,26035,880
12025,32030,91036,660
14025,82031,53037,390
16026,30032,12038,090
18026,77032,69038,760
20027,22033,24039,410

BHR scaling

20,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Bleed ImmunityColdsnap ImmunityFrostbite Immunity
Abilities
DegenerationEnergy DamageEnergy ResistanceEnergy VulnerabilityMarkedNullifyPower GainRegenerationUnblockableWither
Fury
Granted via synergy
Aegon
Whenever a personal Immunity triggers, gain a +8% Fury Passive for 12 seconds. Max stacks: 3.
Tags
#Coda#Eidol#Flying#Forbearance#RAIDS : Tactician#Size: L#Villain
THE LIVING ISO-SPHERE — Always Active
  • Isophyne will not let any Cosmic threats escape their fate. When a Cosmic Opponent's Health drops below -1%, inflict an indefinite -125.0% Marked Passive.
  • As an Attacker, activating a Special Attack grants Isophyne a non-stacking Regeneration Passive, healing -0.0% of missing Health for each Ego Passive over 4 seconds.
  • Isophyne starts each fight with a Power Gain Passive, granting 0.0% of a Bar of Power over 10 seconds.
MYSTICAL EIDOL PHYSIOLOGY — ALWAYS ACTIVE
  • Isophyne is an Mystic Eidol and thus has a Fractured Power Bar and is Immune to Bleed, Coldsnap, and Frostbite effects.
  • Isophyne’s mystical physiology causes their attacks to deal Energy Damage, and they benefit from Rank 3 of the Mystic Dispersion Mastery when it is not activated. However, their Combat Power Rate is reduced by -25.0%.
  • Both Champion’s Light Attacks have a 35.0% chance to Nullify 100.0 Buff on Isophyne’s Opponent. If the Opponent has a Pierce effect active, this becomes a -1% chance to Nullify.
  • Whenever any of Isophyne’s personal Nullify abilities activate, but the Opponent does not have any Buffs active, gain an Instant Power Gain granting 1000.0% of a Bar of Power, or 3.5% as a Defender.
EVER EVOLVING EGO
  • Ego Passives last for 3.5 seconds and expire one at a time, paused during Special Attacks. Max stacks: -1.
  • Gain 200.0 Ego Passives whenever Isophyne crosses a Bar of Power.
  • Gain 100.0 Ego Passive whenever Isophyne Nullifies a Buff.
EGO EFFECTS
  • Ego Passives grant Isophyne the following effects:
  • +18.5 Attack Rating.
  • +3.5 Energy Resistance.
SPECIAL ATTACK 1
  • The first hit inflicts a -17.5 Energy Vulnerability Passive for 14 seconds, paused during Special Attacks and Strikers. When activated while above 2 Bars of Power, an additional Energy Vulnerability is inflicted. Max: -1.
  • The final hit Nullifies 200.0 Buffs on the Opponent.
SPECIAL ATTACK 2
  • The final hit inflicts a non-stacking -100.0% Wither Passive for 24 seconds. While active, whenever Isophyne triggers a Nullify, they trigger an additional Nullify.
  • If activated after hitting the Opponent’s Block with a Medium or Light Attack, this Special Attack becomes Passively Unblockable.
  • For each Ego Passive active on Isophyne, they gain a +22.0 Fury Passive for the duration of the Special Attack.
SPECIAL ATTACK 3
  • Inflict a Degeneration Passive dealing 650.0 Direct Damage over 35 seconds, paused during Special Attacks. This damage is increased by 10.0% for each personal Energy Vulnerability Passive on the Opponent.
  • While this Degeneration Passive is active, Isophyne’s Special Attack 1 inflicts an additional Energy Vulnerability Passive.

Team synergies(5)

The Founder's Military Might

  • Isophyne: At the start of each fight, Isophyne's Opponent is inflicted with their personal Degeneration Passive, lasting for half of its base duration.

Those that are truly confident

UNIQUE
  • Isophyne: Isophyne starts with 4 Ego and their Max Ego is increased by +2.
  • Gladiator: Heavy Attacks grant +1 additional Confidence Buff. Furthermore, while the Opponent is suffering from Intimidate, Dashing forward inflicts a Root Passive for the duration of the Dash. Cooldown: 8 seconds.

Get out of my Dimension!

UNIQUE
  • Isophyne: Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.
  • Howard the Duck: Parry Mastery Stun duration gains +0.4 seconds.
  • Gwenpool: Whenever a personal effect is refreshed via Bleed consumption, gain an indefinite +15% Fury Passive. Max: 5.
  • Spot: Untouchable expires 50% slower during the Opponent's Special Attacks.
  • The Maker: Isophyne is included as one of The Maker's Planned Obsolescence synergy partners receiving full potency. Increase the potencies by 5% flat for both Champions.

Found Technology

UNIQUE
  • #Eidols: Whenever a personal Immunity triggers, gain a +8% Fury Passive for 12 seconds. Max stacks: 3.
  • Ægon: The final hit of Heavy Attack Purifies 2 Debuffs.

You enable for other champions(4)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

The Virtue of Duty

Benefit for Lumatrix
  • Lumatrix: While Invisible, Lumatrix's fourth Light Attack grants them their personal Unblockable Passive for 2 seconds.

Hunger for the Stars

Benefit for Solvarch
  • Solvarch: Build an additional 5 Core Charge for each full Bar of Power remaining when activating a Special Attack.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗