Ironheart portrait
Tech class

Ironheart

TechReleased 2024

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,65024,00028,460
2022,23027,15032,190
4023,05028,16033,380
6023,74029,00034,380
8024,36029,75035,270
10024,92030,44036,080
12025,44031,08036,840
14025,94031,68037,560
16026,42032,26038,250
18026,86032,81038,900
20027,30033,34039,530

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Abilities
ArmorIncinerateInvalidatePower DrainRegenerationRuptureSuppressionTrackingVulnerability
Unstoppable
Granted via synergy
Final hit of Special Attack 1 grants an Unstoppable Buff for 8 seconds.
Tags
#10 Year Challenge#AW : Secutor#AW: Sturdy#Champions#Flying#Hero#Metal#Offensive: Burst#RAIDS : Assault#Size: S#Stark Tech
PROTECTIVE HEART — Always Active
  • Once per fight when Ironheart drops below 15% Health, she gains a Regeneration Buff healing 15.0% of her Maximum Health over 10 seconds. While she has this Buff, she gains +15.0% Critical Resistance.
  • While she has any active Armor Up effect, Ironheart gains a Bulwark Passive, increasing Block Proficiency by +25.0%.
  • Repulsor Debuffs gain +5.0% increased potency.
PRE-FIGHT ABILITY — REPULSOR DEBUFFS
  • Ironheart can inflict Damaging effects called Repulsor Debuffs, dealing 50.0 damage over 18 seconds. Her default Repulsor Debuff is an Incinerate, but she can override with Rupture in the Pre-Fight Screen. [Max Stacks: 50]
  • Medium Attacks inflict Repulsor Debuffs. Additionally, triggering the Dexterity Mastery inflicts 200.0 Repulsor Debuffs. This goes on cooldown until Ironheart’s next Special Attack.
  • On Special Attack, pause Repulsor Debuffs and Armor Ups. Special Attack hits inflict instant versions of the Repulsor Debuffs dealing a burst of 10.0 damage.
ARMOR UP
  • The advanced systems within Ironheart’s custom crafted suit allow her to start each fight with an indefinite Armor Up Buff granting +35.0 Armor Rating.
  • If this Buff is lost, it restores itself after 12 seconds. This timer is paused while Ironheart is suffering from an Armor Break.
  • Ironheart’s first 3 Light Attacks have a 30.0% chance to grant an Armor Up Buff granting +10.0 Armor Rating for 15 seconds. Her fourth Light Attack has a 100% chance.
  • While Ironheart has an Armor Up effect, she’s Immune to Reversed Controls, Incinerate, Coldsnap, and Frostbite. Additionally, her personal Debuffs and Armor Up Buffs are unaffected by Ability Accuracy modification against Mutants.
TARGET LOCK!
  • While the Opponent is suffering from 5 or more Debuffs, Ironheart inflicts a Tracking Passive, bypassing the effects of Miss.
  • Opponents that are #Robots or are suffering from a Tracking effect suffer --100.0% Offensive Ability Accuracy when hitting Ironheart’s Block. Mutants suffer a -150% reduction.
  • While a Tracking effect is on the Opponent, Ironheart’s AI can predict enemy attacks, allowing her to trigger the Parry Mastery against non-contact attacks and Block Mutant's Unblockable Special Attacks.
HEAVY ATTACKS
  • The first hit inflicts a non-stacking Suppression Debuff reducing Combat Power Rate by 30.0% for 15 seconds.
  • The final hit Invalidates 1 Prowess stack from the Opponent plus an additional amount equal to the amount of Repulsor Debuffs they have.
SPECIAL ATTACK 1
  • The first and final hits inflict 100.0 Repulsor Debuff.
  • The final hit also inflicts a non-stacking Vulnerability Passive reducing Physical and Energy Resistance by -20.0 for 20 seconds, and pauses Repulsor Debuffs for an additonal 8 seconds.
SPECIAL ATTACK 2
  • Each hit gains +25.0 Attack Rating for each Repulsor Debuff on the Opponent and Armor Up effect on Ironheart.
SPECIAL ATTACK 3
  • Instantly Power Drain the Opponent for up to 2 Bars of Power. For each Bar of Power Drained, gain an indefinite Armor Up Passive, increasing Armor Rating by +10.0 and inflict an indefinite Repulsor Debuff. Max stacks: 5. Indefinite Repulsor Debuffs suffer 20% reduced potency for each indefinite Repulsor Debuff already active when inflicted.

Team synergies(4)

Wakanda Strong

UNIQUE
  • Black Panther: First and final hits of Special Attack 1 have a 100% chance to be a critical hit.
  • Shuri: Special Attack 1 hits have a 30% chance to inflict a personal Shock Debuff.
  • Ironheart: Final hit of Special Attack 1 grants an Unstoppable Buff for 8 seconds.

You enable for other champions(2)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗