Karnak portrait
Skill class

Karnak

SkillReleased 2016

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,49023,79028,220
2021,64026,43031,340
4022,46027,42032,520
6023,14028,26033,510
8023,75029,00034,390
10024,31029,68035,200
12024,83030,32035,950
14025,32030,92036,660
16025,79031,49037,340
18026,24032,04037,990
20026,67032,56038,620

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Abilities
Contact AttacksDisorientFragilityFuryPhysical ResistancePoison ResistanceTrue Strike
Tags
#AW: Defiance#AW: Sturdy#Inhuman#Mercenary#Offensive: Raw Damage#Size: M#Valentine's
ALL WILL BE AS DUST — Always Active
  • A stricter training regimen allows Karnak to begin the fight with 1 Focus Charge. Additionally, his Basic Attacks are enhanced in the following ways:
  • Ignore -29.0% of the opponent’s positive Physical Resistance.
  • When Striking a Block, Passively gain Power equal to 64.0% of what an unblocked Attack would have granted.
ALWAYS ACTIVE
  • Karnak’s training and unmatched focus grants him the following:
  • +23.0 Physical Resistance.
  • +8.0 Block Proficiency against Basic Attacks.
  • Incoming non-damaging Debuffs suffer --60.0% duration.
  • Incoming Poison effects deal --65.0% damage.
FOCUS CHARGES
  • Every 12 seconds, Karnak gains a Focus Charge to a max of 300.0. Karnak’s Focus timer is Paused for 10.0 seconds each time he’s struck and he loses a Charge of Focus if struck by a Special Attack.
  • 1+ Charge: +55.0 Critical Rating.
  • 2+ Charges: Basic attacks can land Critical Hits into the opponent’s Block. Critical Hit based abilities will not trigger through a Block.
  • 3+ Charges: Basic attacks have a 50.0% chance to inflict a burst of Bleed Damage equal to 35.0% of the damage dealt by the attack.
SPECIAL ATTACK 1
  • 100.0% chance to gain a True Strike Passive lasting 15 seconds, allowing attacks to ignore Armor, Resistances, Auto-Block and Evade effects. Knocking down the opponent will pause the True Strike Passive for 3 seconds.
  • While this True Strike is active, Karnak will not stop gaining Focus if he’s struck.
SPECIAL ATTACK 2
  • 100.0% chance to gain a Passive Fury effect, increasing attack by 50.0 for 30 seconds.
  • This Fury is Paused for 5 seconds each time the opponent is Knocked Down.

Team synergies(4)

Teammates

  • All Champions gain +5% Perfect Block Chance.

You enable for other champions(5)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Inhuman Royal Family

UNIQUE
Benefit for Medusa
  • Medusa: Heavy Attacks inflict indefinite Armor Break Debuffs to a max of 4.
  • Karnak: Striking into the opponent's Block reduces their Ability Accuracy by 30% per Focus Charge.

JOIN OR DIE

UNIQUE
Benefit for Vox
  • Vox: For each #Inhuman a Vox has defeated over the course of the Quest, they start each fight with a Corrupted Intensify.
  • Inhuman Royal Family: For each #Inhuman a Vox has defeated over the course of the Quest, start each fight with an indefinite Fury Buff granting +30% Attack Rating.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗