Hulk portrait
Science class

Hulk

ScienceReleased 2015

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,83024,21028,720
2021,84026,66031,620
4022,67027,68032,830
6023,36028,52033,830
8023,98029,28034,730
10024,55029,97035,550
12025,08030,62036,320
14025,58031,23037,040
16026,06031,81037,730
18026,52032,37038,400
20026,95032,90039,030

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Poison Immunity
Buff immunity
Granted via synergy
Siversurfer
Hulk is Immune to Buffs. Whenever a Buff is prevented by Immunity, inflict a -250 Physical Vulnerability Debuff for 3 seconds. Max: 20.
Fate Seal Immunity
Granted via synergy
Hulkbuster
Immunity to Fate Seal.
Nullify Immunity
Granted via synergy
Hulkbuster
Immunity to Nullify.
Reverse Control Immunity
Granted via synergy
Theoverseer
Stagger Immunity
Granted via synergy
Hulkbuster
Immunity to Stagger.
Abilities
Contact AttacksDegenration ResistanceFuryPhysical VulnerabilityStunTrauma
Tags
#AW: Decay#AW: Defiance#Avengers#Defensive: Tank#EQ : It's Complicated#Gamma#Hero#Illuminati#RAIDS : Vanguard#Size: XL
GAMMA BRAWLER — Always Active
  • When Hulk enters GAMMA RAGE or he strikes the Opponent with a Heavy Attack while it's active, he gains an Unstoppable Passive for 0.9546 seconds.
  • Gain up to 9.3 Physical Resistance and Critical Resistance while Unstoppable based on missing Health. Potencies for both are reduced by -50.0% against Skill Champions.
PASSIVES — via auntm.aiin-game text · frozen 2024
  • An enhanced immune system provides full Immunity to Poison.
ALWAYS ACTIVE
  • An enhanced immune system provides full Immunity to Poison.
  • Gain up to 90% Degeneration Resistance and +50.0 Attack Rating based on missing Health. Maximum benefit at 20.0% Health.
  • Stunned Opponents suffer --20.0% Combat Power Rate, doubled while in GAMMA RAGE.
FURY — MAX: 20
  • Hulk’s Fury Passives grant +10.0 Attack Rating. They last 2 seconds and expire one at a time during GAMMA RAGE, but are paused otherwise.
  • Their Ability Accuracy cannot be modified, except by Hulk.
  • When striking the Opponent, 50.0% to 80.0% chance to gain a Fury Passive based on missing Health.
  • When struck, 40.0% to 70.0% chance to gain a Fury Passive based on missing Health.
  • When struck, if Hulk loses more than 10.0% of his Max Health, gain 5 Fury Passives.
GAMMA RAGE — PASSIVE
  • Striking an Opponent with a Heavy Attack while Hulk has 500.0 or more personal Fury Passives inflicts a Stun Debuff for 2 seconds and enters GAMMA RAGE.
  • When Hulk has 1500.0 or more personal Fury Passives, he automatically enters GAMMA RAGE.
  • While in GAMMA RAGE, if Hulk would gain a personal Fury Passive, he instead inflicts a -5.0 Physical Vulnerability Debuff for 3 seconds. Max: -1.
  • While GAMMA RAGE is active, pause all Trauma and Physical Vulnerability Debuffs on the Opponent.
  • GAMMA RAGE ends when Hulk has no personal Fury Passives, then goes on cooldown for 10 seconds.
SPECIAL ATTACK 1
  • The final hit inflicts a Stun Debuff for 4 seconds. Duration is increased by 100.0% while in GAMMA RAGE.
  • Each time this Stun is inflicted, its duration is reduced by -60.0% until the next time Hulk enters GAMMA RAGE.
SPECIAL ATTACK 2
  • The final hit inflicts a Trauma Debuff for each personal Fury Passive currently on Hulk. Trauma lasts for 3 seconds and causes all hits to deal an additional 5.0% of the damage recently dealt as a burst of Physical Damage. Max: -1.

Team synergies(3)

Friends

  • All Champions gain +[130] Armor Rating.

Enemies

  • All Champions gain +[155] Critical Rating.

Rivals

  • All Champions gain +[115] Critical Damage Rating.

You enable for other champions(44)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Enemies

Benefit for Ant-Man
  • All Champions gain +[155] Critical Rating.

Rivals

Benefit for Black Bolt
  • All Champions gain +[115] Critical Damage Rating.

If You Don't Talk, You Won't Know Them

UNIQUE
Benefit for Chee'ilth
  • Chee'ilth: Sister Eagle grants 3 additional Cleanse Passives at the start of each fight. [Gamma]: Gain 8 Cleanse Passives instead.
  • Synergy Champions: +8% Health.

Heroes Never Learn

Benefit for Cull Obsidian
  • Cull Obsidian: Launching a Special Attack grants a Fury Buff for 4 seconds, increasing attack by 50%. This Buff gains a +150% duration while fighting Hero Champions.

Incredible Substitute

UNIQUE
Benefit for Hercules
  • Hercules: Start the fight with +3 Strength.
  • Hulk: +35% Fury Potency.
  • Hulk (Immortal): While Immortality is on Cooldown, Well-Timed Blocks gain +100% Perfect Block chance.
  • Hulk (Ragnarok): While Crowd Excitement reaches 100, gain a Fury Buff increasing Attack Rating by +55% and inflict a Weakness Debuff reducing Attack Rating by 30%. These last 15 seconds.

DON'T MENTION PUNY BANNER!

UNIQUE
Benefit for Hulkbuster
  • Hulkbuster: Up to +[1,000] Armor Rating based on how low Hulkbuster's current Health is.
  • Hulk: Immunity to Nullify, Fate Seal and Stagger.
  • Hulk (Ragnarok): Gains up to +[1,000] Physical Resistance based on how high the Crowd Meter is.

Enemies

Benefit for Juggernaut
  • All Champions gain +[155] Critical Rating.

Banished

UNIQUE
Benefit for Mangog
  • Mangog: While Enraged all attacks deal a burst of Energy Damage equal to 6% of Modified Attack.
  • #Avengers: Start the fight with an indefinite Passive Fury granting 10% Attack Rating.

Teammates

Benefit for Ms. Marvel
  • All Champions gain +5% Perfect Block Chance.

Beach Bods

UNIQUE
Benefit for Namor
  • All Champions: Each member of this Synergy increases the teams Attack Rating by +8% for as long as they are alive (max 24%).

Nemesis

Benefit for Red Hulk
  • All Champions gain +%5 Attack.

Enemies

Benefit for Ronan
  • All Champions gain +[155] Critical Rating.

Defenders

UNIQUE
Benefit for Ruby Thursday
  • Ruby Thursday: Can activate a Pre-Fight Ability to replace Ruby's Special 2 Lock Passive with a Special 1 Lock Passive.
  • Doctor Strange, Hulk, Valkyrie: Gain +10% Combat Adrenaline.

Gamma Ray Ray

UNIQUE
Benefit for Sasquatch
  • Sasquatch: Special 2 inflicts 1 additional Rupture Debuff.
  • Hulk: While a Fury Buff is active, the Opponent's Ability Power Rate is reduced by 150%, this effect lingers for 0.2 seconds after Fury expiry.

Rivals

Benefit for Sentry
  • All Champions gain +[115] Critical Damage Rating.

Agents of S.M.A.S.H.

UNIQUE
Benefit for She-Hulk
  • She-Hulk: +20% Potency for personal Passive Fury effects.
  • Hulk (Ragnarok): SMASH attacks gain +15% attack.
  • Red Hulk: +2% attack for each Heat Charge.
  • Hulk: +20% Fury Buff Duration & Potency.

Secret Defenders

UNIQUE
Benefit for Silver Surfer
  • Silver Surfer: Reduce the cooldown of Silver Surfer's Power Cosmic Buff by 3.0 seconds.
  • Hulk: All of Hulk's Fury Buffs are Passive effects and grant [100] bonus Critical Rating when striking a Stunned Opponent.
  • Doctor Strange: Increase the Potency of each of Doctor Strange's Blessings by 25%.

Do You Even Lift?

UNIQUE
Benefit for Titania
  • Synergy Members: Increase the potency of Fury effects by 4% for each synergy member present. Max: 20%.

Gripped by Fear

UNIQUE
Benefit for Void
  • Void: When charging Heavy Attacks, Void can gain up to 3 Fury Buffs, each enhancing his Attack Rating by 20% for 8 seconds.
  • Hulk: Gains 1 bar of Power when below 20% Health.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗