The Overseer portrait
Science class

The Overseer

ScienceReleased 2021

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,79024,14028,650
2022,17027,04032,100
4023,00028,06033,300
6023,69028,90034,300
8024,30029,65035,190
10024,87030,34036,010
12025,40030,99036,780
14025,90031,60037,500
16026,37032,18038,190
18026,83032,73038,850
20027,26033,27039,480

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Fate Seal ImmunityNullify ImmunityPoison ImmunityStagger Immunity
Neutralize Immunity
Granted via synergy
Gain immunity to Neutralize.
Reverse Control Immunity
Granted via synergy
Abilities
Auto-BlockConcussionContact AttacksDisorientEnergizeFuryPhysical VulnerabilityTaunt
Steadfast
Granted via synergy
Against Mystic Champions, gain a Steadfast Passive while at or above 3 Gamma Power.
Wither
Granted via synergy
While the Opponent has more than 2 Bars of Power, inflict a 65% Wither Debuff.
Tags
#AW : House of Mirrors#AW: Decay#AW: Subdue#Defensive: Tank#Gamma#RAIDS : Tactician#Size: XL
RETALIATION
  • If an Opponent ability fails due to his personal immunity or reduced Ability Accuracy they take a burst of 5.0 Physical Damage and the Overseer gains one Gamma Power. This Damage scales with Base Attack Only. This effect has a 1 second cooldown.
  • Striking the Opponent while they are recovering from Heavy or Specials Attacks deal a burst of 10.0 Physical Damage. This effect has a 1 second cooldown.
ALWAYS ACTIVE
  • Immune to Nullify, Fateseal and Stagger effects.
  • An enhanced immune system provides full immunity to the Poisons of the Battlerealm.
GAMMA POWER
  • When the Opponent gains a Bar of Power gain an indefinite Gamma Power granting 15.0 Attack Rating and 17.0% Potency of his personal Debuffs from Specials. Max 6 Stacks.
COSMIC MODE
  • At 300.0 or more Stacks of Gamma Power, after launching a Special consumes all stacks and activates Cosmic Mode, lasting 3.33 second(s) per Gamma Power, but it is paused during Specials from the Overseer or the Opponent. Cosmic Mode lasts 50.0% longer for Defenders.
  • For each Gamma Power gained while in Cosmic Mode, instead gain a non-stacking Fury Buff granting 25.0 Attack Rating per Gamma Power used to enter the mode, with its total duration equalling its Cosmic Mode starting duration.
  • Light Attacks deal a Burst of 66.0 Physical Damage.
AFTER OPPONENT LAUNCHES A SPECIAL — SPECIAL CONCUSSION
  • Inflict an indefinite Special Concussion Debuff, reducing Ability Accuracy by 10.0% during Special attacks. Max 7.
  • Reducing a Combo of 300.0 or more to a lower amount removes one stack of Special Concussion.
HEAVY ATTACKS
  • Inflict a non-stacking Taunt Debuff for 10 seconds, reducing their Attack Rating by 20.0%. This ability goes on cooldown for 20.0 second(s) if activated.
AFTER A SPECIAL — CAP’S SHIELD
  • Gain an Auto-Block Passive, giving 100.0% chance to Auto-Block Basic Attacks when Struck twice, it lasts for 7 second(s) or until triggered.
  • The Overseer is Stun immune while Auto-Block is active.
SPECIAL ATTACK 1
  • Inflict a Stun Debuff for 1.5 second(s).
  • Cosmic Mode: On activation gain a Regeneration Buff, recovering 7.0% of missing Health over 10 seconds. The Potency of this Buff is reduced by 10.0% for each Bleed Debuff on Overseer.
SPECIAL ATTACK 2
  • Inflicts a Disorient Debuff, reducing Defensive Ability Accuracy by 40.0% and Block Proficiency by 50% for 12 second(s). Ability Accuracy reduction scales with Gamma Power.
  • Cosmic Mode: Gain an Energize Buff, granting 25.0% increased Combat Power Rate for 12 second(s).
SPECIAL ATTACK 3
  • Inflict a Physical Vulnerability Debuff, reducing Physical Resistance by -25.0 for 20 seconds.

Team synergies(6)

Cube Wielders

UNIQUE
  • The Overseer: 50% chance to gain an Indefinite Gamma Power when the Opponent launches a Special while taunted.
  • Red Skull: 8% chance per Armor Up to inflict Armor Break on Special 2 attacks, reducing Armor Rating by [525].
  • Thanos: Fury also grants a Power Gain Buff, gaining half of a bar of Power over 7 second(s).

Space Surfers

UNIQUE
  • The Overseer: The Energize Buff from his Special 2 also grants [450] Critical Rating.
  • Silver Surfer: Gain Precision on Special 2, increasing Critical Rating by [450] for 12 seconds.

Shield Buddies

UNIQUE
  • The Overseer: 15% chance that a Block is a Perfect Block, reducing all damage to 0.
  • Captain America, Captain America WWII, Captain America (Infinity War): Intercepting the Opponent grants a non-Stacking Passive Fury, granting 50% Attack Rating for 7 second(s).

Cosmic Control

UNIQUE
  • The Overseer: Increase Cosmic Mode duration by 0.66 second(s) per Gamma Power.
  • Terrax, Air-Walker: When Heavy Charging gains an Unstoppable Buff that lasts for 1 second(s). If Struck while this effect is up, it goes on cooldown for 25 seconds.

Enemies

  • All Champions gain +[155] Critical Rating.

You enable for other champions(7)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

What You Fear, You'll Destroy

UNIQUE
Benefit for Chee'ilth
  • Chee'ilth: When struck while performing a Heavy Attack, become Passively Unstoppable for 3 seconds. Cooldown: 45 seconds. [Gamma]: Cooldown becomes 5 seconds.
  • Synergy Champions: Personal damaging effects gain 15% increased potency.

Crazy Scientists

UNIQUE
Benefit for Lizard
  • Lizard: Personal Unstoppable lasts +2 seconds.
  • M.O.D.O.K.: At the end of Special 1, inflict a non-stacking 100% Petrify Debuff for 4 seconds.
  • Mister Sinister: When the Opponent fails to Purify one or more Debuffs due to reduced Ability Accuracy, self-inflict a personal Bleed Debuff.
  • The Overseer: Against Mystic Champions, gain a Steadfast Passive while at or above 3 Gamma Power.

Past and Future Self

UNIQUE
Benefit for Maestro
  • Maestro: Gain Neutronium 20% faster. During Superior Rage, Neutronium expires 20% slower.
  • The Overseer: Personal Special Concussion Debuffs gain +10% flat potency but their stack limit is reduced to 4.

Which Universe Are You Again?

UNIQUE
  • The Overseer, Pavitr: While the Opponent has more than 2 Bars of Power, inflict a 65% Wither Debuff (Overseer) or Passive (Pavitr).
  • The Maker, Shathra: While charging or releasing a Heavy Attack, Evade the first incoming Basic Attack. Cooldown: 20 seconds.

From the Contest

UNIQUE
  • Spider-Man (Supreme): Critical Hits from Light or Heavy Attacks grant a Spider-Seal Buff to the Opponent.
  • Overseer: Gain immunity to Neutralize.
  • Venom the Duck: When a Symbiote Buff is consumed, 25% chance to re-trigger it.
  • Venompool: Gain Special Lock immunity, and this immunity counts for his Illogical DNA ability.
  • Morningstar: Special 2 Attacks deals an extra Burst of Energy Damage per Captured Soul.

Soul Possession

UNIQUE
Benefit for The Destroyer
  • The Destroyer: The first hit of a Special Attack Destroys one Unstoppable and Unblockable Buff on the Opponent, replacing them with Rubble Buffs that last 10 seconds.
  • Maestro: Gain 25% Cosmic Radiation potency.
  • Overseer: Personal Taunt Cooldown is reduced by 10 seconds.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗