Werewolf By Night portrait
Mystic class

Werewolf By Night

MysticReleased 2023

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
020,25024,71029,320
2022,08026,95031,970
4022,94028,00033,220
6023,66028,88034,260
8024,30029,67035,190
10024,90030,38036,050
12025,44031,06036,840
14025,97031,69037,600
16026,46032,30038,310
18026,93032,87039,000
20027,39033,43039,660

BHR scaling

20,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Heal Block Immunity
Abilities
Contact AttacksNullifyPhysical DamagePoison ResistanceRegenerationRuptureUnblockableUnstoppable
Fervor
Granted via synergy
#Legion of Monsters Champions: At the start of each fight, gain an indefinite 20% Fervor Passive.
Fury
Granted via synergy
Moonknight
Dashing forward from outside of striking distance grants a 2% Fury Passive per Buff on the Opponent for 1.2 seconds. This Fury is paused during Basic and Special Attacks. Max stacks: 10.
Fury
Granted via synergy
Chilling Howl grants a +15% Fury Passive for 20 seconds.
Physical Vulnerability
Granted via synergy
Chilling Howl inflicts a 5% Physical Vulnerability Debuff for 25 seconds. Max stacks: 3.
Torment
Granted via synergy
At the start of each fight, inflict a 35% Torment Passive for 30 seconds.
Vicious
Granted via synergy
Start each fight with a 10% Vicious Passive for 30 seconds.
Vicious
Granted via synergy
Mbaku Portrait
After performing a personal roar or howl ability, gain a non-stacking 15% increase to Rupture and Bleed potency for 5 seconds.
Weakness
Granted via synergy
Chilling Howl inflict a 15% Weakness Debuff for 15 seconds. These cannot re-trigger if active.
Tags
#AW : X - Magica#AW: Sugar Pill#Hero#Legion Of Monsters#Midnight Sons#Offensive: Burst#Offensive: Damage Over Time#RAIDS : Assault#Size: L
RUSSOFF FAMILY LEGACY — Always Active
  • +0.1% personal Regeneration potency for each unique Buff on the Opponent. Max Buffs: 8.
  • Chilling Howl above 1 Bar of Power: Gain an Unblockable Passive for 3.5 seconds.
  • Chilling Howl above 2 Bars of Power: Gain an Unstoppable Passive for 3.5 seconds.
ALWAYS ACTIVE
  • --30.0% Combat Power Rate.
  • Werewolf By Night is Immune to Heal Block and incoming Poisons suffer -90% duration, but he has --50.0% Regeneration rate when fighting against #Silver Champions.
  • Medium Attack 1 and Light Attack 4 inflict a Rupture Debuff dealing 90.0 Physical Damage over 15 seconds scaling with Base Attack only. This can trigger through Block.
CHILLING HOWL
  • As a Defender, Werewolf By Night has a 60.0% chance to attempt a Chilling Howl after Dodging back or using a Heavy or Special Attack.
  • As an Attacker, after Dodging back or using a Heavy or Special Attack, Werewolf By Night stands still for 1.7 seconds, triggering a Chilling Howl. Cooldown: 7.0 seconds.
  • Howling grants a Power Gain Passive granting 8.0% of Max Power for each missing Bar of Power over 3 seconds. This is removed if Werewolf By Night is struck while Howling.
  • Gain a Lycanthropy Charge when attempting to trigger a Chilling Howl or crossing a Bar of Power. When Werewolf By Night gains a Charge while the Opponent is suffering from a Rupture effect, gain an additional Charge. Max: 10.
  • Werewolf By Night starts each fight with 300.0 Lycanthropy Charges during the Full Moon.
CURSE OF LYCANTHROPY
  • Reaching 10 Lycanthropy Charges activates Curse of Lycanthropy for 10 seconds. This ability is paused during Basic Attacks, Striker Attacks, Special Attacks, and while the Opponent is outside of striking distance and has at least 2 unique Buffs.
  • Werewolf By Night gains +70.0% flat Rupture Debuff Ability Accuracy, 70.0% personal Rupture potency, fights more aggressively and stops attempting to trigger Chilling Howl as a Defender.
  • Gain Unblockable and Unstoppable Passives for 2.5 seconds at the end of Heavy and Special Attacks. Cooldown: 10 seconds.
  • Gain a Regeneration Passive healing 0.7% of missing Health every 0.5 seconds. Against Cosmic Champions, gain an additional Regeneration when struck by a Special Attack while Dashing forward.
  • Remove all Lycanthropy Charges when this ability ends.
SPECIAL ATTACK 1
  • Each hit inflicts a Rupture Debuff dealing 90.0 Physical Damage over 15 seconds scaling with Base Attack only. 30% chance to inflict a Rupture through Block.
  • The first two hits that make contact have a 200.0% chance to Nullify 1 Regeneration and 1 Precision Buff. If any of these Buffs are Nullified, deal a burst of 60.0 Physical Damage.
SPECIAL ATTACK 2
  • Each hit inflicts a Rupture Debuff dealing 120.0 Physical Damage over 6 seconds.
  • Each Blocked hit inflicts a Rupture Debuff dealing 90.0 Physical Damage over 6 seconds, scaling with Base Attack only.
  • Curse of Lycanthropy: The last 3 hits that make contact deal an additional burst of 20.0 Physical Damage for each Buff on the Opponent and Lycanthropy Charges. Max Buffs: 7.
SPECIAL ATTACK 3
  • Inflict a Stun Debuff for 1.5 seconds.
  • Gain 1000.0 Lycanthropy Charges.
  • Curse of Lycanthropy: Inflict a Rupture Passive dealing 330.0 Physical Damage over 25 seconds.

Team synergies(4)

United By Chance

UNIQUE
  • Legion of Monsters Champions (Morbius, Ghost Rider, Elsa Bloodstone, Man-Thing): Start each fight with a 10% Vicious Passive for 30 seconds.
  • Punisher: Gain this synergy's bonus after taking a Lethal Blow during the Quest.

Pure Instinct

UNIQUE
  • Werewolf by Night: Dashing forward from outside of striking distance grants a 2% Fury Passive per Buff on the Opponent for 1.2 seconds. This Fury is paused during Basic and Special Attacks. Max stacks: 10.

Big Game Monsters Synergy

  • Werewolf By Night: Chilling Howl inflicts a 5% Physical Vulnerability Debuff for 25 seconds. Max stacks: 3.

You enable for other champions(7)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Children of the Night

UNIQUE
Benefit for Dracula
  • Dracula: Gaining a personal Invisibility grants the Opponent a non-stacking +15% Fury Buff for 15 seconds.
  • Werewolf by Night: Chilling Howl grants a +15% Fury Passive for 20 seconds.

Terrors in the Night

UNIQUE
Benefit for Jack O'Lantern
  • Jack O'Lantern: Potency of the Cowardice is increased by 50%.
  • Werewolf by Night, Kindred, Morbius: Chilling Howl, Nightmare Outbreak and Psionic Glide inflict a 15% Weakness Debuff for 15 seconds. These cannot re-trigger if active.

Bark at the Moon

UNIQUE
Benefit for M'Baku
  • Synergy Champions: After performing a personal roar or howl ability, gain a non-stacking 15% increase to Rupture and Bleed potency for 5 seconds.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗