Mordo portrait
Mystic class

Mordo

MysticReleased 2016

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
020,08024,52029,070
2024,35029,74035,260
4024,80030,29035,910
6025,15030,71036,420
8025,45031,08036,850
10025,72031,40037,240
12025,95031,70037,580
14026,18031,97037,910
16026,39032,23038,210
18026,59032,47038,500
20026,77032,70038,770

BHR scaling

20,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Ability Accuracy Reduction Immunity
Fate Seal Immunity
Granted via synergy
DoctorvoodooSorcerersupremeWiccanWong
While fighting Mystic Champions, Mordo is Immune to Fate Seal.
Nullify Immunity
Granted via synergy
DoctorvoodooSorcerersupremeWiccanWong
While fighting Mystic Champions, Mordo is Immune to Nullify.
Abilities
Contact AttacksDegenerationEnergy DamageEnergy ResistanceFuryPower GainRegenerationStun
Tags
#AW : Provocateur#AW: Conduit#Coda#Control: Counter#Size: M#Villain
MYSTICAL BARRIER — Blocking
  • By conjuring a magical barrier, Mordo gains 45.0 Energy Resistance while he remains Blocking.
  • If the opponent strikes Mordo’s Block while they have a True-Type Buff, he has a 69.0% chance to Nullify that Buff and replace it with a Detonate Buff lasting 20 second(s). Detonate deals a burst of 70.0 Energy Damage when it’s Nullified or Expires.
ASTRAL FORM — ALWAYS ACTIVE
  • Mordo is Immune to Passive Ability Accuracy reductions.
  • While the opponent has at least 1 Buff, gain +20.0 Attack Rating.
  • Every 8 second(s), Mordo gains a Power Gain Buff granting 1 Bar of Power over 500.0 second(s). This Buff is removed if Mordo is struck. If fighting as a Defender, Mordo will behave less aggressively while this Buff is active.
WHILE STUNNED
  • When attacked by a Basic Attack while suffering from a Stun Debuff, Mordo will Purify the Stun and Evade the hit with a Counter-Attack that inflicts a Degeneration Debuff dealing 80.0 Direct Damage over 2.5 seconds.
  • Mordo cannot Evade or counter-attack while suffering from a Concussion or Fatigue Debuff.
BLOCKING
  • If Mordo holds Block for more than 0.5 second(s), his Block will not be broken by Unblockable Special Attacks.
WHILE CHARGING A HEAVY ATTACK
  • Continually gain Fury Buffs, each granting +20.0 Attack Rating for 17 second(s). Max: -1 Buffs. Exponentially gain more Buffs the longer the Heavy Attack is charged.
  • If Mordo is below 1 Bar of Power, he will Passively gain 50.0 Bar(s) of Power per second.
SPECIAL ATTACK 1
  • 30.0% chance to inflict a 3 second Stun Debuff.
  • 100.0% chance to inflict a Degeneration Debuff, causing 80.0 Direct Damage over 2.5 second(s). If the opponent has at least 1 Buff, this effect can be triggered through a Block.
SPECIAL ATTACK 2
  • 100% chance to inflict a 12.0 potency Soul Barb Debuff for 14 seconds. Mordo also reduces the Regeneration Rate of Soul Barbed Opponents by 80.0%.
SPECIAL ATTACK 3
  • 100% chance to gain -1 Fury Buffs, each granting +50.0 Attack Rating for 17 second(s).
  • Up to 50.0% chance based on lost Health to gain a Regeneration Buff in place of a Fury Buff, recovering 15.0 Health over 6 second(s).

Team synergies(4)

You enable for other champions(9)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Dark Empowerment

Benefit for Dormammu
  • Non-Robot Villain Champions have a 20% chance to Revive at 10% Health when receiving a knock out blow.

Annoyances! Assemble!

UNIQUE
Benefit for Goldpool
  • Goldpool: Bleed Debuffs become Passive Bleeds.
  • Agent Venom: +15% Bleed Debuff damage.
  • Mordo: +15% Soul Barb duration.

Mystic Observation

Benefit for Sentinel
  • Sentinel: While fighting Mystic Champions, the Opponent's Power Lock effects suffer 50% reduced duration. Each time a Power Lock expires, Sentinel instantly generates 1.5 Bars of Power.

Mystic Arts

UNIQUE
Benefit for Sorcerer Supreme
  • Sorcerer Supreme: The Nullification Aura is paused during any Special Attack.
  • Doctor Voodoo: Special Attack 2 can convert up to 3 of any Buff, instead of only converting Loas.
  • Dormammu: All effects that Power Drain the Opponent also deal a burst of Energy Damage for 15% of Dormammu's attack.
  • Mordo: Mordo's Fury Buffs last an additional 4 second(s).

Beat Up the Universe

UNIQUE
Benefit for Squirrel Girl
  • Squirrel Girl: When Tippy Toe would Purify all non-damaging Debuffs on Squirrel Girl, also Purify 1 damaging Debuff. This can only be used once per fight.
  • Doctor Doom: Doctor Doom's Aura of Haazareth lasts an additional 2 seconds.
  • M.O.D.O.K., Thanos, Mordo: Gain 10% Attack Rating while fighting Hero Champions.

Mystic Masters

UNIQUE
Benefit for Symbiote Supreme
  • Symbiote Supreme: Start each fight with 1 Bar of Power.
  • Doctor Strange: When a Buff on the Opponent is Nullified, deal 50% of Base Attack as a burst of Direct Damage.
  • Mordo: At the start of each fight, place a Detonate Buff on the Opponent for 20 seconds. When it is Nullified or expires naturally, it deals 50% of Base Attack as a burst of Energy Damage.

Elders' Game

UNIQUE
Benefit for Terrax
  • Terrax: Gain +15% chance to Armor Break during his Rock Field.
  • Red Hulk: When hitting the Opponent with his first Heavy Hit, Red Hulk consumes a Heat Charge and inflicts an Armor Break Debuff, reducing the Opponent's Armor Rating by 50% for 8 seconds.
  • Mordo: While charging a Heavy Attack, if the Opponent attacks, Mordo will evade. This ability has a 25 second cooldown.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗