The Hood portrait
Mystic class

The Hood

MysticReleased 2017

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,53023,84028,280
2021,66026,44031,360
4022,47027,44032,540
6023,16028,28033,540
8023,77029,02034,420
10024,33029,70035,230
12024,85030,34035,980
14025,35030,94036,700
16025,81031,52037,380
18026,26032,06038,030
20026,69032,59038,650

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Bleed Immunity
Granted via synergy
Gain Bleed Immunity, 20% Ability Accuracy, and +900 Armor Rating.
Abilities
BleedContact AttacksEnergy DamageFate SealInvisibilityMissShockStagger
Energy Vulnerability
Granted via synergy
Heavy Attacks place an Energy Vulnerability Debuff on the Opponent, reducing Energy Resistance by 700 for 8 seconds.
Tags
#AW : X - Magica#Cabal#Coda#Control: Counter#Dimensional Being#Size: M#Villain
DARK DEALINGS — While Invisible
  • The Hood becomes Immune to all Stun effects. Firing a Bullet while Invisible has a 24.0% chance to Steal 10.0% of the opponent’s current Power, gaining twice that amount in the process.
HEX PISTOLS - LOADED BULLETS: 28 — MAX LOADED BULLETS: 42
  • The Hood’s Bullets Persist from fight to fight within a Quest.
  • Nullify a Buff: Load 200.0 Bullet(s).
  • Make the opponent Miss while Invisible: Load 100.0 Bullet(s) when the Invisibility ends.
HEX PISTOLS — MEDIUM ATTACKS & SPECIAL 2
  • 100.0% chance to Fire a Bullet and inflict a stacking Hex, lasting 12 seconds. Each Hex deals a burst of 50.0 Energy Damage when it expires and is Refreshed when a new Hex is gained.
DASH BACK AND HOLD BLOCK FOR 1.2 SECONDS.
  • 100.0% chance to gain an Invisibility Buff lasting 8 seconds.
  • When Ending: Invisibility goes on Cooldown for 6 seconds.
  • While Active: Hood’s Attacks gain +110.0 Critical Damage Rating and ignore 75.0% Armor Rating and Block Proficiency.
  • While Active: Incoming attacks have a 120.0% chance to Miss. Each time the opponent Misses an attack, this Miss chance is decreased by a flat 20.0% until the Invisibility ends.
CRITICAL HITS
  • 100.0% chance to inflict a non-stacking Stagger Passive lasting 5 seconds. When a Staggered opponent gains a Buff, all Buffs triggered at the same time are Nullified.
  • When this Stagger ends, it inflicts 15.0 direct damage on the opponent and heals The Hood for a matching amount.
SPECIAL ATTACK 1
  • If this Shock expires after lasting its full duration, 100.0% chance to inflict a Stun Debuff, lasting 3 seconds.
SPECIAL ATTACK 2
  • 100.0% Chance to apply a Fate Seal to the opponent, Nullifying all Buffs, and prevents any new Buffs from activating for 6.5 seconds. While this Fateseal is active the opponents Ability Accuracy is reduced by -65.0%. Inflicting Hex Passives refreshes this ability.
  • At the end of the attack, activate Invisibility.
SPECIAL ATTACK 3
  • 100.0% chance to inflict Bleed, dealing 110.0 Direct Damage over 10 seconds.

Team synergies(6)

Not the Hero...

UNIQUE
  • Villain Champions: +3% Health & Attack Rating.
  • The Hood: Knocking the opponent down loads 3 bullets.

...But the Best Villain

UNIQUE
  • Villain Champions: +3% Health & Attack Rating.
  • The Hood: Invisibility's starting Miss Chance is 140% instead of the normal 120%.

Crime Bosses

UNIQUE
  • Villain Champions: +[150] Armor Rating, +[150] Critical Rating, +5% Perfect Block Chance & +5% Health Rating.

Dark Empowerment

  • Non-Robot Villain Champions have a 20% chance to Revive at 10% Health when receiving a knock out blow.

You enable for other champions(14)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Out of this World

UNIQUE
Benefit for America Chavez
  • America Chavez: Dark Dimension Regenerate 30% of damage dealt to the Opponent by this Dimension.
  • Dimensional Beings: +25% resistance to Degeneration Damage.

Colleagues in Crime

UNIQUE
Benefit for Count Nefaria
  • Count Nefaria: At the start of each fight, activate Ionic Overcharge for 50% of its normal duration. No Ionic Charges are lost the first time Ionic Overcharge expires.
  • Baron Zemo: Light Hits pause Zemo's Root for 0.2 seconds.
  • The Hood: Once per fight when the Hood has 0 Bullets, he loads 12 Bullets.

The Untouchables

UNIQUE
Benefit for Ghost
  • Ghost: Take no damage while Phasing.
  • The Hood: Start the fight Invisible.

Competition

UNIQUE
Benefit for Kingpin
  • Kingpin: +100% Rage Purify Ability Accuracy.
  • Joe Fixit: Hits gain +20% Attack Rating if the opponent has 1 or more Debuffs.
  • he Hood: +25% Invisibility duration.

Darkness Inside You

Benefit for Knull
  • Knull: While the Opponent is suffering from 12+ Armor Breaks, Knull gains an indefinite Energize Buff, increasing Combat Power Rate by 20%.

A Being Darker Than I

UNIQUE
Benefit for Mister Negative
  • Mister Negative: When inflicting Delirium there is a 50% chance to also inflict an Enervate Debuff for 2 seconds, preventing the Opponent from gaining Power when struck.
  • The Hood: Heavy Attacks place an Energy Vulnerability Debuff on the Opponent, reducing Energy Resist by [700] for 8 seconds.
  • Dormammu: Gaining Dark Energy has a 10% chance to trigger a Fury Buff, granting 20% Attack Rating for 9 seconds.

Mystic Observation

Benefit for Sentinel
  • Sentinel: While fighting Mystic Champions, the Opponent's Power Lock effects suffer 50% reduced duration. Each time a Power Lock expires, Sentinel instantly generates 1.5 Bars of Power.

Bull Targets

UNIQUE
Benefit for Stryfe
  • Stryfe: Start the fight with Invisibility active.
  • Hood: gain +50% Attack Rating while Invisible.
  • Guillotine: Souls last 30% longer and are paused during either Champions Special Attacks.
  • Thor: Activating a Special Attack grants +3 Fury Buffs each granting 10% Attack Rating for 6 seconds.

Horrible Bosses

UNIQUE
Benefit for Titania
  • Titania: Debuffs gain +50% Ability Accuracy for each other synergy member present, increased to +100% for each defeated synergy member. Does not affect Debuffs from Titania's Signature Ability.

Altercations

UNIQUE
Benefit for Wiccan
  • Wiccan: Increases the Potency of Incinerates by 25%.
  • Super-Skrull: While Cosmic Energy Overload Buff is active, launching a Special attack will trigger the effects of Cosmic Energy Overload based on how many Cosmic Energy Receptors Buffs are active.
  • The Hood: Once per fight, Special 3 grants no Power and the Opponent counts as having one extra Bar of Power.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗