Negasonic Teenage Warhead portrait
Mutant class

Negasonic Teenage Warhead

MutantReleased 2024

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,82024,21028,700
2022,26027,19032,240
4023,09028,21033,440
6023,78029,06034,440
8024,41029,81035,340
10024,97030,50036,160
12025,50031,15036,930
14026,00031,76037,650
16026,48032,34038,340
18026,93032,90039,000
20027,38033,44039,640

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Abilities
Energy DamageEvadeIncinerateIncinerate VulnerabilityNon Contact AttacksStun
Rupture
Granted via synergy
DeadpoolDeadpool (X-Force)GoldpoolPlatinumpool
Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic’s abilities and effects.
Tags
#AW : Provocateur#AW : X - Magica#Coda#Hero#Offensive: Damage Over Time#Size: S#X-Men
OFFENSIVE PREDETERMINATION — Always Active
  • As an Attacker, Negasonic’s Evade Counter-Attack inflicts 80.0 Incinerates, rounded up, and personal Incinerates are paused during her Special Attacks. Additionally, Striker Hits and Counter-Attacks pause Incinerate and Incinerate Vulnerability as if they were Light Attacks.
  • As a Defender, start each fight with 39.0% of a Bar of Power.
PERSONAL PASSIVES
  • During the fight, Negasonic can inflict the following Passives.
  • Incinerate: Deals 35.0 Energy Damage over 14 seconds. Max Stacks: -1
  • Incinerate Vulnerability: 50.0% potency. Lasts 16 seconds and doesn’t stack.
  • Stun: Lasts 2 seconds. If the Parry Mastery is active, it also inflicts a Stun Passive for 2 seconds.
ALL ATTACKS
  • Utilizing bursts of atomic energy, all of Negasonic’s attacks deal Energy Damage and do not make contact.
  • Medium Attacks inflict 100.0 Incinerate if the Opponent has fewer than 5 personal Incinerates active on them.
  • Light Attacks pause all currently active personal Incinerates and Incinerate Vulnerability Passives for 1.5 seconds.
PRECOGNITION — EVADE COUNTER-ATTACK
  • Negasonic enters each fight with a Precognition Charge which allows her to Evade an attack and Counter-Attack, inflicting a Stun Passive. This Evade won’t activate while Blocking.
  • 15.0% chance to Evade Medium and Light Attacks that make contact, increased to 100.0% while charging a Heavy Attack.
  • 100.0% chance to Evade an Opponent’s Counter-Attack.
PRECOGNITION — COOLDOWN
  • Each time Evade activates or is prevented from activating, Precognition goes on cooldown for 25 seconds.
  • Additionally, Precognition goes on cooldown each time Negasonic is knocked down or inflicted with a Power Burn, Power Drain, or Power Lock effect.
  • Each time the opponent lands a Critical Hit, including through Block, 150.0 seconds is removed from the cooldown.
  • While fighting Tech Champions, Precognition begins on cooldown.
WHILE FIGHTING SKILL CHAMPIONS
  • The Opponent’s Bleed, Evade, and True effects suffer --100.0% Ability Accuracy. Additionally, Precognition does not go on cooldown from Evading a Counter-Attack.
HEAVY ATTACKS
  • This attack can be charged 500.0 seconds longer than normal.
SPECIAL ATTACK 1
  • The first hit refreshes all personal Incinerates, even if Blocked.
SPECIAL ATTACK 2
  • After performing the first hit, rapidly pressing Block builds up dormant Incinerates, up to 1600.0, which are inflicted by the final hit.
SPECIAL ATTACK 3
  • Inflicts 1.0 Stun and Incinerate Vulnerability as well as 3 Incinerates, all at +5000.0% duration.

Team synergies(6)

Acquaintances

  • All Champions gain +[130] Armor Rating.

Idol

  • All Champions: +4% Health and Attack Rating.

One Was Already Too Many

UNIQUE
  • Negasonic: Opponents that are Immune to personal Incinerates are inflicted with matching Rupture Passives with 60% of the original potency. These Ruptures are still treated as Incinerates by the rest of Negasonic's abilities and effects.
  • Deadpools: +10% Bleed and Regeneration potency.

Revivified Support Group

UNIQUE
  • Negasonic: While below 5% Health, the chance to Evade Medium and Light Attacks with Precognition becomes 100% until an Evade activates.
  • Synergy Champions: +10% Health.

You enable for other champions(4)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗